Learning boardgame simulations are educational tools where leaners engage in a simulated enviroment that may mimics real-world processes or decision-making scenarios using board game mechanics.
In this format, learners make decisions and face the consequences within a safe, structured context, promoting both engagment and cognitive processing.
Spirits is a card based game that is focused on educating learners on systems thinking.
Learners experience how elements of asystem interrelate & work over time within the context of larger systems.
Astro is a tile placement strategy boardgame where teams will be competing on conquering & acquiring targeted areas dispersed across the board's map in a linear format strategizing plane & trying to beat constraints. By the end, either the game's participants all win or all lose together.
The Seven Wonders is an epic board game of acquisition & area occupation that educates learners on agility, & the ability to take accurate decisions in the face dynamic changes.
Quest Of Influence is a game where players compete to win over the people in every town they enter on their way back to the kindom. Players will have to answer different feedback scenarios to gain soldiers & ultimately, win the game.
Over The Edge is a Time Management tabletop Simulation, designed to tackle time management & productivity on an individual level, as well as on a team level, task challenges, events & many more that affect their work day as well as affecting the overall productivity of their company. Will they succeed?
Conquest is an area control boardgae where teams will be competing over a conquering diverse ares dispersed across the map in the board in a non-linear context according to how they can strategize a plan, negotiate with purpose & accumulate wealth to win the game.
Blaze is a dynamic card game designed to help players develop & refine conflict management skills in an interactive setting.
Learners engage in scenarios that mirror real-world conflicts, requiring them to deescalate tensions, manage competing interests, & find mutually beneficial solutions.
Chain Reaction is a card based boardgame where you'll navigate realistic client scenarios, ask the right SPIN questions, & negotiate deals using clever strategies. Each turn is an opportunity to build realationships, balance client satisfaction, & secure profitable deals.
Whether you're uncovering hidden needs, making the perfect pitch, or delivering the final knockout offer, your choices create a ripple effect.
Gateway is a card-based boardgame where learners/players compete over owning the right to develop future leaders, only when they can successfully pass through diverse interpersonal situations with their unique team memebers whom each has a distinct role to play & represent.
The game is designed to simulate the best practice in delivering feedback to team memebers, utilize coaching frameworks & team structure awareness.
Le Mans is our original board game concept in educating H.R professionals on recruitment & selection in the form of an ongoing endurance race.